This unique new course covers mobile graphics technologies and their architectures, the PowerVR framework for mobile graphics development, mobile graphics SDKs, texturing, transformations and example shader code including lighting models.
Included are lecture slides with integrated presenter notes, practical exercises including model solutions, and example exam questions and answers.
This course has been developed so that little to no previous knowledge of graphics is required. However, to gain the maximum use of this course, it is advised that the students have some previous graphics experience.
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